R and R Games Time’s UP – Deluxe
- Content includes over 500 new names plus 500 of the best name from the original game and expansions
- Has a cool electronic programmable timer
- Voted the top game of the year by San Francisco Chronicle and they called it “The Perfect Party game”
- Includes optional 4th round rules
- Includes rules for odd number of players
Product Description
Based on the popular game Time’s Up! Time’s Up: Title Recall challenges players to guess the titles of books, films, songs, and more. Players try to get other players to guess the same set of titles over three rounds. In each round, one member of a team tries to get his teammates to guess as many titles as possible in 30 seconds. In round 1, almost any kind of clue is allowed. In round 2 no more than one word can be used in each clue (but unlimited sounds and gestures are permitted.) In round 3, no words are allowed at all.
R and R Games Time’s UP – Deluxe
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This entry was posted by kidbestbuy on September 6, 2010 at 9:48 pm, and is filed under Games. Follow any responses to this post through RSS 2.0.You can leave a response or trackback from your own site.
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We have had more fun with this game than we have had in years! This game takes even the most shy person out of their shell. You also find out how articulate your family/friends are (or are not, as the case may be). We have played it four times with four different sets of people, and each time we laugh so hard that we can hardly catch our breath. Just be sure to look up”Vetruvian Man” before you start playing the game.
Rating: 5 / 5 -
This is a fun game, as I loved the original Times Up, however, this version, is very easy. It’s all titles, and quite easy titles at that. We played the other day and finished in a fraction of the time it takes the original game. Definately worth the play, just not challenging in any way.
Rating: 3 / 5 -
In my experience, no game has gotten as many laughs as Time’s Up. I guess that its biggest praise is that it is easily the most requested game in my collection as well as the fact that playing the game with us has caused several other people to go out and buy the game themselves. Time’s Up is also my wife’s favourite game.
Time’s Up is a party game and, as such, will not cater to everyone. We play a large variety of games, including many of the more popular party games like Apples to Apples, Balderdash, Guesstures, Taboo, Cranium, Pictionary, Headbandz, 25 Words Or Less, and more. We also play strategy games like Puerto Rico and El Grande (and like them a lot), but for some crowds, only a party game will do. Time’s Up is the choice number one.
When I first heard about this game, I was a little skeptical whether I would actually enjoy it at all. I’m glad that I was convinced to try it out. I picked up my own copy shorty afterwards. Inside the box, I found the standard party game fare: One 30-second timer, scorepad, rules sheet and several cards.
Each card contains 2 names of people – either real or fictional. Only one of these names will be used in any single play. There are easily enough cards in the box to last several play since you will only need 40 cards for each play. Even after exhausting the deck, memorizing the names of the cards will only help you if you find yourself playing with someone that has also previously played with that same card. If you do end up playing enough that this becomes an issue, there are two expansion packs jam packed with new names. There are also blank cards available so that you can create your own set of names.
The rules sheet doubles as a reference sheet that contains a list of every name used in the game, plus a description of who each person is. These pages are not actually referenced until the game is well underway, as I’ll explain below.
The game starts by selecting which set of names will be used – there is a yellow side and a blue side to every card – and distributing 40 cards evenly amongst all the players. The rules state that everyone then gets an additionl card and then they pick any one of their cards to be thrown out for the rest of the game. We like to play without using this particular rule because it’s those names that get thrown out that are often the most fun to play with since nobody seems to know who the person is.
Once everyone has taken a good look at their cards, all the cards are collected into a single pile and shuffled together. Each team then takes a turn trying to get as many points as possible. In the first round, one of the team members give out clues to her teammates. Any clue is valid, as long as any word that is spoken does not contain a significant portion of the answer. Clues may include talking, miming, singing, humming, or anything else that you can think of. You can even use ‘rhymes with’ clues, as long as you don’t say the word that the answer actually sounds like. For example, if the name you are trying to get is ‘Cable’, then you cannot say “it rhymes with table”. You can, however, say “it rhymes with the wooden furniture that you use to eat off of.”.
In this first round, the giver has 30 seconds to get as many of the cards as they can. However, the team cannot pass, making things a lot more challenging. The most hilarious moments come when two partners just can’t click. Everyone else in the room may know the answer based on the giver’s clues, except the partner! Even funnier is when the given thinks of the perfect clue and the partner guesses the correct person for the clue, but the person on the card is somebody entirely different!
Admitedly, this first round can be intimidating for people who are not used to party games. I have had more than a handful of players throw up their hands and exclaim “I can’t do this”. In every instance, those players quickly got the hang of the game and had as much fun as the rest of us.
When a receiver correctly guesses the name on the card, that team gets to keep the card. Any card that they did not get goes back into the pile. The pile is shuffled and moved on to the next team. That means that, eventually, the same names will pop up again. Sometimes, over and over again. Fortunately, by the time the name has appeared a few times, somebody has memorized it and some associated clue and will guess correctly, even if they have no idea who the person actually is!
After all 40 cards are guessed, everyone pauses to slow down the laughter. Each team scores one point for each card in their possession. Of course, the fun is just beginning. First of all, we need to find out who exactly Henry Wadsworth Longfellow happens to be. The rules/reference sheet tells us who everyone is and, armed with the new knowledge, everyone is ready for the second round. All the cards are collected into one common pile and shuffled together once again.
In the second round, the team with the lowest score starts. This time, the giver may only use one single word as a clue. She is still allowed to perform any charades or hum a tune, but a second word defaults the current card. The giver still only has 30 seconds to get as many cards as possible. However, this time, she is allowed to pass. Not only that, but the guesser can only make one guess per card. This leads to a mad flurry of cards flying out of the way in search of some name with an obvious clue. That is, until all the ‘easy’ cards have been guessed and we are left franktically miming Placido Domingo, Fats Domino and Minnesota Fats. This round plays surprisingly fast, thanks to the one word clue, and the fact that everyone has already seen the names on the cards at least once.
At the end of the round, everyone counts their points again and we collect the cards to start the third round. This time, referencing the names sheet is not allowed but laughing at all the ridiculous miming and humming is encouraged.
For the third round, you are allowed to pass but you are not allowed to say a single word. This plays much like charades – plus humming – but with cards that you already know! This means that you can fly through 8 or 9 cards if you get on a roll, but you can get stuck with your partner consistently yelling the wrong name if Barney The Dinosaur, Barney Rubble and Fred Flintstone are all in there! Since only one guess is allowed per card, you are forced to pass and move on to the next card.
After three rounds, everyone counts up their last batch of cards. The winning team is the one with the most cumulative cards collected in all three rounds. Of course, by this point, hardly anybody cares about the score. Everyone is usually laughing and rearing to play again.
We have played the game with as few as 4 and as many as 16 people. I find that 6 is probably the best number. With more than 8, you’ll want to start grouping people in more than two per team. We like to partner people up who are the least familiar with each other. Generally, the game seems more fun when partners have completely different interests.
Time’s Up is the most fun that I have ever had with a party game.
RATING: 9.5/10
Rating: 5 / 5 -
If you like Time’s Up, you will probably like this sequel. It is a fun party game. Players take turns trying to get their partners to guess famous titles of songs, movies, fine art, etc. The first round, pretty much anything goes. You can say whatever you think will get your partner to guess correctly, as long as you don’t say any words on the card. But you can’t pass. This is where the title version is slightly easier than the name version. If the title on your card is something your teammate has never heard, you can try to work out the various words. (ie If he/she is not familiar with “The Blue Boy,” you can probably still get those words out, whereas if someone doesn’t know the name Shahrazad… good luck.)
The second round, you use the same titles and can say only one word to get a guess and you can pass if you can’t think of a good one. This round usually goes pretty fast. The third round, no words are allowed. Your partner must guess off gestures and sound effects only.
Title Recall also adds an optional fourth round where players guess the titles based on a single pose. This sounded pretty difficult so we haven’t tried it, figuring why mess with a good thing, but it could be fun.
The game is best played with four or six players (with six you can do two teams of three or three teams of two), more players and things can get hard to follow.
This is definitly one of my favorite games, but I still had to take away one star because the makers downgraded the sand timer. You get a teeny tiny timer that is very difficult to see. Several times the sand was stuck and it took time for anyone to notice. We’ve mostly taken to passing the timer around the table so one person is in charge of watching it (holding it at eye level is about the only way most of us could see it), but it would work so much better if everyone could watch it.
Rating: 4 / 5 -
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One of the best party games that I have. I think the new edition is great as people tend to know titles better than people’s names.
Rating: 5 / 5